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Engine Setup

Unreal Engine access

You need to make sure you can access and view the original Unreal Engine source. To do this, make sure you link your github and Epic Games accounts.

Binaries or source?

There are two ways. You can either use the latest pre-compiled binaries of the UE AS fork or you can use the source repository to run the engine. For beginners, you should

Pre-compiled binaries

Visit the Releases section of the UE AS repository and find the engine version you wish. Download all assets under the release. Once downloaded, extract each part into the same folder to make the engine complete.

Source code

// todo: write how to clone repo and use

Register Engine Association

To register the downloaded engine so it will show up inside the "Select Unreal Engine Version" selector, run {UE_AS_ENGINE}\Engine\Binaries\Win64\UnrealVersionSelector.exe. Remember: if you already have a project (or already have a .uproject file), you must Right Click > Properies > Select Unreal Engine version... and ensure you select the downloaded engine!

Launch the engine

Run {UE_AS_ENGINE}\Engine\Binaries\Win64\UnrealEditor.exe to launch the editor

VS Code & Extensions

It is recommended you use VS Code. Open the root of your project as the folder inside VS Code.